<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>isoEngine - Documentation</title>
	<atom:link href="http://www.ezisoengine.com/wordpress/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.ezisoengine.com/wordpress</link>
	<description>Documentation and Tutorials</description>
	<pubDate>Tue, 14 Apr 2009 14:59:01 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
	<language>en</language>
			<item>
		<title>Known Bug List</title>
		<link>http://www.ezisoengine.com/wordpress/?p=299</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=299#comments</comments>
		<pubDate>Thu, 16 Oct 2008 20:51:06 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=299</guid>
		<description><![CDATA[Known bugs and issues with the engine, in priority of fixes.
High - Movement setting in the Admin Tool
Setting the movment in the admin panel seems to now work
Attack animation not working
Medium - Tile Levels and Movement
When you make a tile that is at a different level then 1. (EI: Level 3 or 4) The movement [...]]]></description>
			<content:encoded><![CDATA[<p>Known bugs and issues with the engine, in priority of fixes.</p>
<p><strong>High - Movement setting in the Admin Tool</strong></p>
<p>Setting the movment in the admin panel seems to now work</p>
<p><strong>Attack animation not working</strong></p>
<p><strong>Medium - Tile Levels and Movement</strong></p>
<blockquote><p>When you make a tile that is at a different level then 1. (EI: Level 3 or 4) The movement rollover, red graphic, does not appear in the right place. Suspected solution, add tile height to position of rollover.</p></blockquote>
<p><strong>Low - Unit Stats refreshing</strong></p>
<p>When a player kills an enemy unit, the gold and xp stats do not refresh until the user enters a new map or refreshes the screen.</p>
<p><strong>Low - New Map takes you to base admin screen</strong></p>
<blockquote><p>When a user creates a new map, the new map is created however they are taken out of the map editor tool. Needs to redirect to new map.</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=299</wfw:commentRss>
		</item>
		<item>
		<title>Credits</title>
		<link>http://www.ezisoengine.com/wordpress/?p=292</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=292#comments</comments>
		<pubDate>Thu, 16 Oct 2008 05:18:55 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=292</guid>
		<description><![CDATA[Markus Beamer
This software was built by myself. You can find my personal site at www.mobeamer.com.
You can find my blog at mobeamer.blogger.com
I also run a pbbg on  www.battleforcesonline.com.
D. Boe
Inspiration and suppor, he setup a game during the pre-alpha phase of the project. Although the game is not done yet, he provided much inspiration and encouragement in [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Markus Beamer</strong></p>
<blockquote><p>This software was built by myself. You can find my personal site at www.mobeamer.com.</p>
<p>You can find my blog at mobeamer.blogger.com</p>
<p>I also run a pbbg on  www.battleforcesonline.com.</p></blockquote>
<p><strong>D. Boe</strong></p>
<blockquote><p>Inspiration and suppor, he setup a game during the pre-alpha phase of the project. Although the game is not done yet, he provided much inspiration and encouragement in the building of the engine. Thanks D!</p></blockquote>
<p><strong>Arcsin</strong> http://arcsin.se/</p>
<blockquote><p>The css style sheet for the corporate site was found on www.freecsstemplates.com. It was designed by arcsin and was originally called &#8220;The Hobbit&#8221;</p></blockquote>
<p><strong>Greeny Template</strong></p>
<blockquote><p>The css style sheet included with the ezIsoEngine was found at www.freecsstemplates.com. I do not have a developer link for who built it. Original downloaded from: http://www.freecsstemplates.org/preview/greenygrass</p></blockquote>
<p><strong>Gator Hosting</strong></p>
<blockquote><p>Hosting for this site is provided by Gator Hosting. I have been happy with their service for over 2 years now.</p></blockquote>
<p><strong>Wordpress</strong></p>
<blockquote><p>The documentation site utilizes the wordpress engine.</p></blockquote>
<p><strong>N. Design Studios</strong></p>
<blockquote><p>The wordpress template is provided by N. Design Studios.</p></blockquote>
<p>To my understanding there is no open source code included in this engine. If there are any questions about the source of code or materials within the engine, please contact me as soon as possible.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=292</wfw:commentRss>
		</item>
		<item>
		<title>Requirements</title>
		<link>http://www.ezisoengine.com/wordpress/?p=287</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=287#comments</comments>
		<pubDate>Fri, 10 Oct 2008 02:19:42 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=287</guid>
		<description><![CDATA[In order to use this software you will need the following:

A web hosts (a place to post your game online)
An FTP client (something to put your files online)
PHP 5.0 or higher
mySql 4.0 or higher
Some artistic skill
Some Javascript and PHP skill

In order to play the game you (or your players) will need:

Firefox 2.0+ or IE 6.0+
Javascript [...]]]></description>
			<content:encoded><![CDATA[<p>In order to use this software you will need the following:</p>
<ul>
<li>A web hosts (a place to post your game online)</li>
<li>An FTP client (something to put your files online)</li>
<li>PHP 5.0 or higher</li>
<li>mySql 4.0 or higher</li>
<li>Some artistic skill</li>
<li>Some Javascript and PHP skill</li>
</ul>
<p>In order to play the game you (or your players) will need:</p>
<ul>
<li>Firefox 2.0+ or IE 6.0+</li>
<li>Javascript enabled</li>
<li>Internet connection</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=287</wfw:commentRss>
		</item>
		<item>
		<title>Customizing the Images</title>
		<link>http://www.ezisoengine.com/wordpress/?p=257</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=257#comments</comments>
		<pubDate>Thu, 09 Oct 2008 23:39:20 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=257</guid>
		<description><![CDATA[This post documents how to put your own images into the game. You actually have complete freedom to put any size or type of image into the game. This tutorial will just show you the easiest way to customize it. I am no artists so you will have to bear with my &#8220;programmer&#8221; art for [...]]]></description>
			<content:encoded><![CDATA[<p>This post documents how to put your own images into the game. You actually have complete freedom to put any size or type of image into the game. This tutorial will just show you the easiest way to customize it. I am no artists so you will have to bear with my &#8220;programmer&#8221; art for the time being.</p>
<p><strong>Base / Floor / Grass Tiles</strong></p>
<p>The first item you will want to modify is the floor tiles. These tiles are laid against on the bottom of the map.</p>
<p>Here is the template for the floor tiles. It is 74 px wide and 45 pixel high. Alter and spruce yours up how you would like:</p>
<p><div id="attachment_259" class="wp-caption alignnone" style="width: 84px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/floortile1.gif"><img class="size-medium wp-image-259" title="Template - Floor" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/floortile1.gif" alt="Template - Floor" width="74" height="45" /></a><p class="wp-caption-text">Template - Floor</p></div></p>
<p>My finished Tile&#8230;</p>
<p><div id="attachment_260" class="wp-caption alignnone" style="width: 84px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/floortile_2.gif"><img class="size-medium wp-image-260" title="Example - Floor Tile" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/floortile_2.gif" alt="Example - Floor Tile" width="74" height="45" /></a><p class="wp-caption-text">Example - Floor Tile</p></div></p>
<p>Once your tile is complete, you will need to upload/save it to the &#8220;imagesFloorTiles&#8221; folder. At this point it will be available on the map editor tool.</p>
<p><strong>Units/Character Tiles</strong></p>
<p>The next thing you will want to edit is the unit or character tiles. Again I have a template that I start with. It is 150 px wide and 150 px high. You will need to confine your creativity to this size for the time being. (Play with the Map Editor &#8220;Extra Options&#8221; if you are looking for smaller or large units.</p>
<p><div id="attachment_261" class="wp-caption alignnone" style="width: 160px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitbase.gif"><img class="size-full wp-image-261" title="Template - Unit Base" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitbase.gif" alt="Template - Unit Base" width="150" height="150" /></a><p class="wp-caption-text">Template - Unit Base</p></div></p>
<p>And here is mine after I spruced it up&#8230;you will need to keep the unit centered in the image.</p>
<p><div id="attachment_262" class="wp-caption alignnone" style="width: 160px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitbase_example.gif"><img class="size-full wp-image-262" title="Example - Unit" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitbase_example.gif" alt="Example - Unit" width="150" height="150" /></a><p class="wp-caption-text">Example - Unit</p></div></p>
<p>To make the units able to be used in the game, upload them to the &#8220;imagesUnitBase&#8221; folder. You can name the image what ever you want, but it must be a &#8220;gif&#8221; and the last part of the image name must contain &#8220;_male&#8221;. (If you have enabled the gender option, you can save a woman as &#8220;_female&#8221;. For example, I might save the above image as &#8220;warrior_male.gif&#8221;.</p>
<p>You can then edit the Jobs and Classes in the admin panel and use these images. In the admin panel, you enter just the image name, not the extension. For example to use the warrior, I would enter &#8220;warrior&#8221; in the Image text box.</p>
<p><strong>Objects and Items on the Map</strong></p>
<p>The next item to customize is the objects. Objects can actually be ANY size you want, however they work better if they fit within the template image.  My templates are 74 px wide and 100 px high. To build larger objects, I make a number of tiles and put them together using the map editor.</p>
<p>You can put anything in an object, so there really is no template. But I do have an example:</p>
<p><div id="attachment_264" class="wp-caption alignnone" style="width: 84px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/tree.gif"><img class="size-full wp-image-264" title="Tree" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/tree.gif" alt="Tree" width="74" height="100" /></a><p class="wp-caption-text">Tree</p></div></p>
<p>Save this image in the &#8220;imagesObjTiles&#8221; folder as a gif. You can then add it to your maps using the map editor. It will appear in the tiles section.</p>
<p><strong>Items and Equipment and other Stuff<br />
</strong></p>
<p>The game engine will layer images to show equipped and un-equipped items. You can create as many items as you want.</p>
<p>Step one, create the item. Again the default tile size is 150 px wide and 150 px high. You must place the item in the same position as where you want it to appear on the unit. (Image if you had printed the unit and the item pictures and then glued them on top of one another.</p>
<p>Each item is made up of two images. One which is layered on top of the unit, and one which is shown in the stores and inventory panels (an icon)</p>
<p>So for example to create a sword. I create two images. First the image that gets laid on top of the unit. (Notice I left an empty area so that his hand will show up gripping the sword)</p>
<p>I will save this as &#8220;sword.gif&#8221; in the &#8220;imagesUnitItems&#8221; folder.</p>
<p><div id="attachment_266" class="wp-caption alignnone" style="width: 160px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/sword.gif"><img class="size-medium wp-image-266" title="Sword" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/sword.gif" alt="Sword" width="150" height="150" /></a><p class="wp-caption-text">Sword</p></div></p>
<p>I will also create another image, which I will save as &#8220;sword_display.gif&#8221; in the &#8220;imagesUnitItems&#8221; folder. All display images must end with &#8220;_display.gif&#8221;</p>
<p>(Notice this is smaller and it shows the entire sword)</p>
<p><div id="attachment_267" class="wp-caption alignnone" style="width: 68px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/sword_display.gif"><img class="size-medium wp-image-267" title="Sword - Display" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/sword_display.gif" alt="Sword - Display" width="58" height="58" /></a><p class="wp-caption-text">Sword - Display</p></div></p>
<p>I can then edit any of the items, weapons or actions in the game and use the image base &#8220;sword&#8221; to have that show up as the image for that particular item.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=257</wfw:commentRss>
		</item>
		<item>
		<title>Class / Job Editor</title>
		<link>http://www.ezisoengine.com/wordpress/?p=241</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=241#comments</comments>
		<pubDate>Thu, 09 Oct 2008 20:56:46 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=241</guid>
		<description><![CDATA[
Users can pick or change there classes and jobs within the game. You can add, remove and edit class stats here.
These would be the base attributes of the playing character
]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_242" class="wp-caption aligncenter" style="width: 298px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/editjob.jpg"><img class="size-full wp-image-242" title="Edit Jobs or Classes" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/editjob.jpg" alt="Edit Jobs  or Classes" width="288" height="310" /></a><p class="wp-caption-text">Edit Jobs  or Classes</p></div></p>
<p>Users can pick or change there classes and jobs within the game. You can add, remove and edit class stats here.</p>
<p>These would be the base attributes of the playing character</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=241</wfw:commentRss>
		</item>
		<item>
		<title>Extended License</title>
		<link>http://www.ezisoengine.com/wordpress/?p=207</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=207#comments</comments>
		<pubDate>Fri, 03 Oct 2008 18:31:18 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=207</guid>
		<description><![CDATA[With the purchase of this module, you will recieve any future upgrades upto one full version level. IE: Version 1.01 changing to version 2.0.
]]></description>
			<content:encoded><![CDATA[<p>With the purchase of this module, you will recieve any future upgrades upto one full version level. IE: Version 1.01 changing to version 2.0.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=207</wfw:commentRss>
		</item>
		<item>
		<title>Chat Display</title>
		<link>http://www.ezisoengine.com/wordpress/?p=205</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=205#comments</comments>
		<pubDate>Fri, 03 Oct 2008 18:29:23 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=205</guid>
		<description><![CDATA[
This panel displays a global chat box, any message that a user types into it will be seen by any other user.
This can be hidden or shown via a few javascript functions.
It will auto refresh every 10 seconds, this is customizable.
Does not support HTML or BBCode (at the moment)
]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_250" class="wp-caption aligncenter" style="width: 265px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/chatdisplay.jpg"><img class="size-full wp-image-250" title="Chat Display" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/chatdisplay.jpg" alt="Chat Display" width="255" height="178" /></a><p class="wp-caption-text">Chat Display</p></div></p>
<p>This panel displays a global chat box, any message that a user types into it will be seen by any other user.</p>
<p>This can be hidden or shown via a few javascript functions.</p>
<p>It will auto refresh every 10 seconds, this is customizable.</p>
<p>Does not support HTML or BBCode (at the moment)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=205</wfw:commentRss>
		</item>
		<item>
		<title>Unit Display Screen</title>
		<link>http://www.ezisoengine.com/wordpress/?p=203</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=203#comments</comments>
		<pubDate>Fri, 03 Oct 2008 18:27:35 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=203</guid>
		<description><![CDATA[
This screen appears during game play. What ever unit the user controls it will display the stats and options for that unit.
Includes an inventory control panel for the user (equip weapons)
Includes a item control panel (use potients, spells or other items)
This panel can be hidden or displayed via javascript functions.
There are a number of other [...]]]></description>
			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter"></div>
<p><div id="attachment_244" class="wp-caption aligncenter" style="width: 272px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_simple.jpg"><img class="size-full wp-image-244" title="Unit Display Screen" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_simple.jpg" alt="The Default Unit Display Screen" width="262" height="293" /></a><p class="wp-caption-text">The Default Unit Display Screen</p></div></p>
<p>This screen appears during game play. What ever unit the user controls it will display the stats and options for that unit.</p>
<p>Includes an inventory control panel for the user (equip weapons)</p>
<p>Includes a item control panel (use potients, spells or other items)</p>
<p>This panel can be hidden or displayed via javascript functions.</p>
<p>There are a number of other unit display screens that you can use instead of this one. Some examples:</p>
<p><div id="attachment_246" class="wp-caption aligncenter" style="width: 278px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_xtd.jpg"><img class="size-full wp-image-246" title="Alternate Unit Display" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_xtd.jpg" alt="Alternate Unit Display" width="268" height="503" /></a><p class="wp-caption-text">Alternate Unit DisplayAlternate Unit Display</p></div></p>
<p><div id="attachment_247" class="wp-caption aligncenter" style="width: 291px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_xtd2.jpg"><img class="size-full wp-image-247" title="Alternate Unit Display" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/unitdisplay_xtd2.jpg" alt="Alternate Unit Display" width="281" height="459" /></a><p class="wp-caption-text">Alternate Unit Display</p></div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=203</wfw:commentRss>
		</item>
		<item>
		<title>AI and Enemy Editor</title>
		<link>http://www.ezisoengine.com/wordpress/?p=201</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=201#comments</comments>
		<pubDate>Fri, 03 Oct 2008 18:25:33 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=201</guid>
		<description><![CDATA[
This screen allows the game admin to modify the enemies that spawn on a map. You can set a max num of enemies to spawn on a given map. In addition to this you can set the enemy specific stats.
Including:

Set enemy name
Set image
Set Attack, Defense, Range, Movement and Damage
Set reward coins if the enemy is [...]]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_239" class="wp-caption aligncenter" style="width: 296px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/editenemy.jpg"><img src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/editenemy.jpg" alt="Edit Enemy" title="Edit Enemy" width="286" height="470" class="size-full wp-image-239" /></a><p class="wp-caption-text">Edit Enemy</p></div></p>
<p>This screen allows the game admin to modify the enemies that spawn on a map. You can set a max num of enemies to spawn on a given map. In addition to this you can set the enemy specific stats.</p>
<p>Including:</p>
<ul>
<li>Set enemy name</li>
<li>Set image</li>
<li>Set Attack, Defense, Range, Movement and Damage</li>
<li>Set reward coins if the enemy is killed</li>
<li>Set reward XP if the enemy is killed</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=201</wfw:commentRss>
		</item>
		<item>
		<title>Item and Weapon Editor</title>
		<link>http://www.ezisoengine.com/wordpress/?p=199</link>
		<comments>http://www.ezisoengine.com/wordpress/?p=199#comments</comments>
		<pubDate>Fri, 03 Oct 2008 18:23:10 +0000</pubDate>
		<dc:creator>mobeamer</dc:creator>
		
		<category><![CDATA[Public]]></category>

		<guid isPermaLink="false">http://www.ezisoengine.com/wordpress/?p=199</guid>
		<description><![CDATA[
This module comes paired together. It allows a game admin to set and modify weapons and items that will be used within the game.
Weapon Editor Includes:

Set weapon name
Set weapon images
Set damage
Set cost to buy
Set xp needed to buy
Set weapon attack range
Set Attack modifier
Set Defense modifier

Item Editor

Set item name
Set item description
Set item cost to buy
Set which [...]]]></description>
			<content:encoded><![CDATA[<p><div id="attachment_236" class="wp-caption aligncenter" style="width: 302px"><a href="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/weaponeditor.jpg"><img class="size-full wp-image-236" title="Edit Weapons" src="http://www.ezisoengine.com/wordpress/wp-content/uploads/2008/10/weaponeditor.jpg" alt="Edit Weapons" width="292" height="326" /></a><p class="wp-caption-text">Edit Weapons and Edit Items</p></div></p>
<p>This module comes paired together. It allows a game admin to set and modify weapons and items that will be used within the game.</p>
<p>Weapon Editor Includes:</p>
<ul>
<li>Set weapon name</li>
<li>Set weapon images</li>
<li>Set damage</li>
<li>Set cost to buy</li>
<li>Set xp needed to buy</li>
<li>Set weapon attack range</li>
<li>Set Attack modifier</li>
<li>Set Defense modifier</li>
</ul>
<p>Item Editor</p>
<ul>
<li>Set item name</li>
<li>Set item description</li>
<li>Set item cost to buy</li>
<li>Set which stats the item will effect and how much it will effect the item.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ezisoengine.com/wordpress/?feed=rss2&amp;p=199</wfw:commentRss>
		</item>
	</channel>
</rss>
